Motion Graphics and Compositing - Project 2

29/08/2023 - 12/09/2023
Kim MinJoon 0353248
Bachelor of Design (Honours) in Creative Media / DST60704 / Taylor's University
Project 2


Instructions





Tasks


Project 2 - Channel Bumper

The second project is needed to make a channel bumper for a brand or anything honestly. We are required to look into previous advertisements and different projects that they have already released and done and make that the reference for the project. There should be enough research and sketches to find out what kind of visual that we should go for. 

For the ideas of different logos and brands, I compiled a list of things that I would want to try to do for the project. 


List of Brands
Figure 1.1: Ikea Logo

Figure 1.2: Samyang Logo

Figure 1.3: LG Logo


So I started to think about the different types of compositions that I could use in the channel bumper for LG.

I thought about making different things that LG produces as products like TVs, Home Appliances and etc and making all those things in illustrator and making it so that the composition shows that LG makes lots of different variety of products. 

HOWEVER, I thought about it again and I just thought that would be too complicated and overdone for a channel bumper. So I decided to go with a familiar company's app, Steam. 


Progress

Steam has a pretty simple logo design that represents gears that runs engines pretty much. I found that pretty creative in its own way so I started with the storyboard. 

I first came up with making the logo/the last scene where it shows the steam logo at the end. The logo was a gear so I wanted to make the hand come down from above and following that hand, the there hand would come down into place and the lock of that hand would change the colour of the composition.

I then made the scenes, making it focus the benefits of using steam, like playing with friends, gifting, downloading and buying games, etc. 

Figure 2.1: Storyboard #1

Figure 2.2: Storyboard #2

Figure 2.3: Storyboard #3

However, because I realized that it was going to take more than 15 seconds to finish off the whole thing that is drawn in the storyboard, I drew a new storyboard than would be more fitting to the timeline.

Figure 2.4: Storyboard redone

It was a lot simpler but it was fitting in the timeline. 

I started out by making a steam logo, by following a youtube tutorial to make a typeface animation. 

Figure 3.1: Steam Logo animation #1

Figure 3.2: Steam Logo Animation #2

After the steam wording was done it was time to make the steam logo itself. And I wanted to make the gear come down and fix into place. 

If I wanted to do this, I needed to make the logo in illustrator and import them into after effects. 

So after making the logo and importing it, I started the animation by making it drop down, but because they were all independent layers, I individually positioned them to follow the gears. However, Later on I found out that I could just parent it and just make everything move a lot easier. 

Figure 3.3: Steam Logo Animation #3

Figure 3.4: Steam Logo Animation #4

I also wanted to change the color of the logo after it gets fixed into place so I just took the easy way and I downloaded a wallpaper from google of steam logo and I placed it in to the composition at the end. 

After, it was all pretty easy. I just made the typography have different effects and beat dependent when it came to transitions. For the controller, I just trace pathed on it to give it some effects. 









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